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#21
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If you're going to create using a medium, then learn the strengths and weaknesses of the medium, and design your creation accordingly. Fighting the very nature of the medium is futile. |
#22
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Thanks for the constructive criticism. Here's the problem. On your T&C page you say that we can't know: - How big the user's browser window is, in either inches or pixels. - What fonts the user will actually see. - What size those fonts will appear. - What text foreground and background colors the user will see. And we say, yes. Normally true. |
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But COMPLETELY UNREASONABLE. |
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Imagine going to a printer to get some business cards, and he says: - I can't tell you what size they will be. - I can't guarantee which font I'll actually use. - I can't guarantee where on the card or how big those (undefined) fonts will appear. - I can't tell you what color paper or ink I'll be using. Would say OK? Or look for another printer? |
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We looked for another printer. And he said... - Since we can't know how big the window is, let's pick a minimum and center the work. |
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- Let's guarantee the font by using anti-aliased pictures of it. |
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- Let's guarantee the size and placement of text by using only pictures of it. |
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- Let's guarantee the colors by making them part of the pictures. |
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And we said, It's not perfect, but it's better than giving up and accepting something that's COMPLETELY UNREASONABLE. Thoughts? |
#23
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Responding to "Alan J. Flavell". We don't agree with your analogy. A single "kind" of garment - basic style and especially color and material - can be made in different sizes without losing its "character". We don't think its unreasonable to expect computers of the twenty-first century to preserve our layout, colors, and fonts. PDFs do. |
#24
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It's not just the computers you're dealing with, it's the users of those computers. Not every *user* will have the same preferences for color, font, text size, window size, browser, O/S, etc. |
#25
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#26
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If you're going to create using a medium, then learn the strengths and weaknesses of the medium, and design your creation accordingly. Fighting the very nature of the medium is futile. |
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Unlike ice, marble, clay, and wood, the medium here is the general-purpose computer. |
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We're taking baby steps in the same direction with the web. We know what colors, textures, and fonts will appear in our PDFs, and we know what colors, textures, and fonts will appear when someone browses our website. |
#27
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I can learn to work with it (and get it to work with me) to get the results I want. |
#28
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The beauty of the web is that it naturally adapts to all these things. It was designed to do so. |
#29
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But OUR website is OUR brochure for OUR product. WE should be able to determine what OUR brochure looks like. |
#30
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I can learn to work with it (and get it to work with me) to get the results I want. And that's what we did, and are doing. When the user's window is too small, for example, we want him to know it. So we let our picture get "cut off". This tells him that if he wants to view the document as the designer intended, he should make his window bigger. help, |
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We're just "working with it" without accepting the unreasonable - that a graphic designer has to work without three of the most basic things that make a design a design - color, font, and placement. |
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